boutiquefoki.blogg.se

Soda player review
Soda player review






soda player review

soda player review

Improve current object-picking detection.Some objects (e.g.: juice machine) won't get highlighted when they get player interaction focus.

soda player review

The current art looks like a pre-alpha game. Hire a professional art director and artist.

#SODA PLAYER REVIEW CODE#

Please just use the Unity Profiler to find out what part of your code is draining all of the machine resources. For instance, I get 50% GPU usage in main screen from my RX 580.

  • There seems to be some kind of busy-wait endless loop check all the time, during the whole application.
  • You need a fast main menu, since players navigate through that screen constantly. It takes forever to load with no feedback, it just looks like the application has crashed.
  • Main menu screen has a huge and really really slow loaded scene at background.
  • Please add all items to the top of your backlog: I'll leave below a list of issues you should fix sorted by the most harmful first. I have some experience in game development so if you guys want a more directed feedback, feel free to contact me and I'll help you (it's ok, no cost). But c'mon, you have to take this seriously. This game is in DIRE NEED of optimizations.








    Soda player review